thoughts
about 3DS rel4
-
Render
faces that are too close together flicker during animations.
-
Mapping,
to map an object realistically four sided is impossible, without splitting
objects up.
-
not able
to split elements into objects easily.
-
Shadows
in processed materials are strange.
-
Saving
features are nopt intuitive, by recognising what to do with the user just
specifying the format desired.
-
merge
is not an intuitive command.
-
Not able
to archive when processes are used within render scene.
-
Unable
to get a ellispe shaped lighting through adjusting the x and y axis aspect,
like you are able in square lights.
-
Lighting
highlights are not intuitive.
-
Light
cones in foggy scenes are a nightmare to create.
-
Yost group
are impossible to find on the net.
-
The Kinermatics
web page is impossible to find things of any relevance on.
-
Paths
are not automatically updated when materials are mapped, or processes are
used.
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Last Updated by DC, 10/20/2000.
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